Song Dive · Arc 2.5
Everything — ULT 8 Perfect Dive
AVANS · ULTIMATE 8 · 595 NOTES · PERFECT DIVE
A frame-by-frame read of tapisuki's ULTIMATE 8 Perfect Dive of Avans's Everything — the zeroed opening HUD, the cyan slabs, the gold hexagon field and the late magenta walls, ending at a result card whose 595 judgements match the catalog to the judgement.
The run at a glance
- ▸Single source: tapisuki's ULTIMATE 8 run of Avans's Everything (uploaded 2026-09-18) — Arc 2.5: Every Moment's gentlest ULT chart by note count, played at speed 6.00 to a Perfect Dive: NEAR 0, BREAK 0.
- ▸The cross-check lands exactly: the result card's four rows — EXACT 554 + 41, NEAR 0, BREAK 0 — sum to 595, matching the catalog's ULT note split (tap 183 + hold 161 + field 122 + flick 129) judgement for judgement, and MAX LINK 595 chains the whole chart.
- ▸Not a first score: HIGH SCORE already read 099'664'421 before the dive and DIFFERENCE carries the +000'336'133 improvement — the settled 100'000'554 is old best plus difference, read as arithmetic, not interpreted.
- ▸The card settles on screen — the count-up passes 099'839'173 before landing at 100'000'554 with the EX+ rank beside it, a PERFECT DIVE banner above the rows, and an encounter result of 000'059'017 posting with a CENTERED chip.
Source footage
One video backs every still below: tapisuki's In Falsus run of Everything on ULTIMATE 8 — a Perfect Dive uploaded September 18, 2026 (2:37). Deep links in each step jump to the matching moment.
The capture carries two recorder overlays the game does not draw — a keyboard handcam fixed to the bottom-right corner and a 17:1x LIVE clock chip at the bottom left; streamer overlay, not game UI — patched out of every still with delogo fills measured on the 1920x1080 frames before the 1600-wide export: 482x326 at x1436/y752 for the handcam, 252x78 at x6/y982 for the clock, the same box pair on all eleven stills because neither overlay moves nor fades. The video itself is untouched and linked in full. The card's labels read 遭遇結果, 粒子 and 選曲得分 — the player's Traditional-Chinese game locale, quoted as seen.
The chart at a glance
CATALOG · V1.0.2CLevels and the note split come straight from the site's song catalog (game version 1.0.2c) — the numbers the result card is checked against in step 11, to the judgement.
| Song | Everything |
|---|---|
| Artist | Avans |
| Arc | Arc 2.5: Every Moment |
| Version | 1.0.2c |
| Levels (MIN · EVO · ULT · FBD) | MIN 1 · EVO 4 · ULT 8 · FBD 10 |
→ In Falsus Song List — All 70 Tracks with Chart Levels→ Perfect Dive Guide
How the ULT 8 chart unfolds
11 FRAMES · 2:37 CAPTUREOne step per frame, in play order. Seconds in each credit link follow the presentation timeline of the 1080p upload and can land a moment off — every still was verified against its own on-screen score.
- 1
Confirm the chart: ULT 8 at speed 6.00
The dive is already staged at the cut: SCORE 000'000'000 over an empty highway, the song panel reading Everything / Avans with an ULT 8 chip and SPEED 6.00, PHASE 0 with five empty stars beside the 選曲得分 label. Nothing here needs touching — the run starts from this exact HUD, and the song panel's ULT 8 chip is the page's on-screen evidence for the anchor difficulty.

PHASE 0, five empty stars — the dive starts from a zeroed HUD · tapisuki ↗ - 2
Open on the cyan slab
The first pattern arrives without a warm-up: one cyan slab sweeping the center lanes, its burst already breaking over the judgement line as the HUD lifts past 001'261'197. Everything opens busier than its MIN 1 / EVO 4 ladder entries suggest.

001'261'197 before the ten-second mark · tapisuki ↗ - 3
Take the first tall slab
The chart's first tall slab fills a lane top to bottom and lands two EXACT judgements at the line with the HUD at 011'035'956. Read the lane, not the light — the slab is decoration, the lane is the input.

An EXACT pair at the line — 011'035'956 · tapisuki ↗ - 4
Ride the wide mid-chart slab
Past the opening stretch a wide purple slab rides the gold center line across three lanes at once, an EXACT already waiting on the right lane, the note counter on 189 and the progress meter at 158 percent of the 7,400 line — 031'764'046 on the HUD. This is the chart's center of gravity: wide slabs that make three lanes share one rhythm.

031'764'046 — progress already 158 percent of the 7,400 line · tapisuki ↗ - 5
Tap the gold hexagon field
The field section answers: a gold hexagon field cell flares under the judgement line beside the passing slab, 045'178'725 on the HUD. The catalog gives this chart 122 field notes — the smallest field load of its band — and they glow exactly like this when they pass.

045'178'725 — the field cells light the bottom lane · tapisuki ↗ - 6
Split your hands under the slab
Two EXACT judgements land under a full-width slab while gold field cells keep the right lane busy, the HUD reading 049'554'396. Slabs and field cells overlap freely on this chart — the hands split: left holds the slab lanes, right sweeps the cells.

049'554'396 — two EXACTs, gold cells to the right · tapisuki ↗ - 7
Meet the magenta wall
The late chart changes color: a magenta wall crosses the right lanes on a sharp diagonal, judged EXACT with the HUD at 069'062'805. Wall patterns like this one carry the song's final third and are where the flick count — 129 in the catalog split — earns its keep.

069'062'805 — the late chart turns pink · tapisuki ↗ - 8
Cross the twin walls
The chart's densest crossing: a purple slab and the magenta wall converge from opposite edges, one EXACT caught between them, 073'957'664 on the HUD. Both hands play to the edges at once and leave the center quiet — the run's widest reach, cleared without a scratch.

073'957'664 — the chart's densest crossing · tapisuki ↗ - 9
Land the final slab
The last slab lands its EXACT with the note counter on 592 of 595 and the HUD at 099'378'774 — three notes from the end of a run that has not missed once. What is left is the banner.

099'378'774 — 592 of 595 notes judged, three left · tapisuki ↗ - 10
PERFECT DIVE
The banner takes the whole screen over the darkened hexagon stage: PERFECT DIVE — the game's name for a dive with zero NEAR and zero BREAK. Behind it the in-play HUD has frozen at 100'000'554, and a CENTERED chip then rides the empty highway as the encounter result posts.

Zero NEAR, zero BREAK — the banner names the run · tapisuki ↗ - 11
Read the result card
The card settles on screen: the count-up passes 099'839'173 before landing at its final 100'000'554 with the EX+ rank beside it. The four rows — EXACT 554 + 41, NEAR 0, BREAK 0 — sum to 595, the catalog's ULT split exactly, and MAX LINK 595 chains every note. HIGH SCORE read 099'664'421 before the dive, DIFFERENCE carries the full +000'336'133, the encounter strip (遭遇結果) posts 000'059'017 with a CENTERED chip, the particle strip (粒子) lists its icon counts, five card slots hold the left edge — and no MISS GAUGE row or Assist Mode slot appears anywhere on the card.

ENCOUNTER RESULT 000'059'017 — 595 judgements, matching the catalog split · tapisuki ↗
Frequently asked questions
EVERYTHING · ULT 8How hard is Everything on ULT 8 in In Falsus?
It opens the ULT band: the catalog splits its 595 notes into tap 183, hold 161, field 122 and flick 129 — the smallest ULT note load in the entire song list, with the four judgement types almost evenly quartered. The catalog lists FBD 10 above it, quoted from the data file with no capture to describe.
What does the result card show for this run?
MAX LINK 595, HIGH SCORE 099'664'421, DIFFERENCE +000'336'133, and a SCORE that settles at 100'000'554 with the EX+ rank beside it. The four rows — EXACT 554 + 41, NEAR 0, BREAK 0 — sum to 595, the PERFECT DIVE banner sits above them, and an encounter result of 000'059'017 posts with a CENTERED chip. No MISS GAUGE row and no Assist Mode slot appear anywhere on the card.
Is this a full combo?
It is cleaner than one: NEAR 0 and BREAK 0 make this run a Perfect Dive — every one of the 595 judgements landed in one of the card's two EXACT tiers, and MAX LINK 595 chains the whole chart. Note it is a personal best, not a first attempt: HIGH SCORE already held 099'664'421 before the dive.
How does ULT 8 compare with the song's other difficulties?
The catalog lists MIN 1, EVO 4, ULT 8 and FBD 10. MIN 1 and EVO 4 make the song a harmless early entry on the ladder, and its ULT 8 chart is the gentlest in the game by note count; FBD 10 is where it joins the site's top-tier discussion. Everything itself sits in Arc 2.5: Every Moment along the story route covered in the song unlocks guide.