GUIDE · 02
IN FALSUS DEMO
SONGS · UNLOCKS · PROGRESSION
The free In Falsus demo left Steam on September 9, 2026, when the full game launched. This guide remains as an archive of the final demo build (v0.3.1): six songs across four difficulties, a playable Card Integration and Iota system, and the first Scenario scenes.
VERSION HISTORY
DEMO · 01The demo has grown substantially since launch. If you played v0.2.0 and dropped it, v0.3.0 is effectively a different game.
| Version | Released | What's new |
|---|---|---|
| v0.2.0 | 2026-02-11 | Launch build: 5 songs and a first glimpse of the Scenario mode. |
| v0.2.1 | 2026-02-13 | Bugfix patch on top of v0.2.0. |
| v0.2.2 | 2026-02-20 | Second bugfix patch on the launch build. |
| v0.3.0 | 2026-04-22 | Adds 'Deep Into The Vibe', the Card Integration + Iota system, and new Scenario scenes for Mei and Iris. |
| v0.3.1 | FINAL | Bugfix patch on top of v0.3.0 — the final demo build before launch. |
SONG LIST & DIFFICULTIES
DEMO · 02Six songs, each charted on up to four difficulties. Numbers below are chart levels — MIN and EVO for learning, ULT and FBD for mastering.
| Song | Artist | MIN | EVO | ULT | FBD |
|---|---|---|---|---|---|
| Ghost Ray | Qlarabelle & crayvxn | 1 | 4 | 8 | 10 |
| Ordirehv | Feryquitous | 1 | 4 | 8 | 10 |
| à la mode | aran | 1 | 5 | 9 | 11 |
| Cryogenic | Camellia ft. Petra Gurin | 2 | 5 | 9 | – |
| Hyaloüyne | ak+q | 3 | 6 | 10 | – |
| Deep Into The Vibe | rejection | 3 | 6 | 10 | – |
“–” = no chart at that difficulty. Only Ghost Ray, Ordirehv, and à la mode have FBD charts — à la mode 11 is the demo's hardest wall.→ Ghost Ray FBD 10, frame by frameOne of the demo's FBD charts now has its own walkthrough: a day-one Perfect Dive read frame by frame — 1,484 notes, all EXACT, ending CONNECTED at 100'001'439.→ Cryogenic FBD 12, frame by frameThe demo's Cryogenic never shipped an FBD chart, but the full game added one — and it now has its own walkthrough: vwv's human AA clear read frame by frame — 1,870 notes judged on camera, DIVE CLEARED and CENTERED, an AA card at 095'589'836.→ Cryogenic EVO 5, frame by frameThe demo's friendliest axis onto Cryogenic's highway: :paradox's human EX+ FULL LINK run read frame by frame — 493 notes judged on camera with NEAR 4 and BREAK 0, an EX+ card at 099'594'783, and opponent FREYA named on camera.→ Deep Into The Vibe, every chart, frame by frameThe demo's sixth track gets the full mother-page treatment: a human ULT 10 first-clear sightread read frame by frame at rank A / 090'719'482, plus Ynyx's FBD 12 run at rank EX / 098'145'211 — both result cards reconciled to the note counts (1,406 and 1,670).→ Ordirehv FBD 10, frame by frameThe demo's top chart under a human Perfect Dive: れんちゃん's FBD 10 run read frame by frame — 1242 notes judged EXACT end to end, an EX+ card at 100'001'216, and the result card closing against the catalog's split note for note.

UNLOCKING CARD INTEGRATION
DEMO · 03Card Integration arrived with v0.3.0 alongside the Iota system. Once it is available, every encounter you clear pays out Iota — hex pieces with a color, shape, Tier, and Potency — that you slot into Blueprint grids to craft Cards.
Iota only drops from encounters you have Connected: you must win the Resolve race and finish the chart with a Dive Clear or better. A Dive Failed run pays nothing, no matter how close the ending felt.
The full loop — drops, placement rules, penalties, and the damage formula — is broken down in our cards guide. → Cards Explained
SUGGESTED PROGRESSION PATH
DEMO · 04The fastest route from first launch to farming Iota, using only what the demo gives you.
- 1
Learn the controls on MIN 1
Ghost Ray, Ordirehv, and à la mode all have level 1 MIN charts. Play them until the keyboard/mouse split feels automatic and your judgements are mostly EXACT.
- 2
Step up to EVO 4–5
EVO introduces shifting active lanes on a 5K layout. Ghost Ray and Ordirehv (both EVO 4) are the gentlest on-ramp; à la mode EVO 5 adds speed.
- 3
Clear encounters and build your first cards
Start Connecting encounters to earn Iota, then craft your first cards on your main character's Blueprint. Cover the colored Zones first and keep penalties at zero.
- 4
Farm Iota on your best Connected encounters
Each encounter draws from a pool of roughly 12 Iota (4 colors × 3 shapes, one Tier). Re-run the encounters you can clear most consistently to fill out your collection.
- 5
Push ULT, then the FBD trio
With cards doing real work, climb ULT 8–10 across the song list, then attempt the three FBD charts — Ghost Ray 10, Ordirehv 10, and the à la mode 11 finale.
SCENARIO SCENES
DEMO · 05What the demo shows
v0.2.0 already included a first glimpse of the Scenario mode, and v0.3.0 expanded it with new scenes centered on Mei and Iris. It is a short slice of the ADV side of the game, not the full story.
The premise so far
“A long shadow falls over the world and the people there collared beneath it. Under an unseen gaze, no emotion nor falsehood goes unnoticed. Five young girls now find themselves on a strange path set toward their own hearts, the hearts of others, and that of the world itself.”
DEMO STATUS: REMOVED AT LAUNCH
DEMO · 06Update — September 9, 2026: the full game is out, and the demo has been removed from Steam, exactly as lowiro announced on August 31. lowiro never confirmed whether demo progress, scores or crafted cards carry over, so treat what you built in the demo as practice, not investment.
What definitely carries over is skill — the control scheme, the judgement timing and the card system logic flow straight into the full game, which launches on the same systems.
Next step: the full game is on Steam at $39.99 with a −10% launch discount (regional prices vary) — 70 songs, 40+ of them original. The demo's six were just the opening set; our patch-notes tracker follows every post-launch update.
DEMO ISSUES? START HERE
DEMO · 07The demo has two recurring launch complaints: black screens and missing audio. Both have community-confirmed fixes — if the game will not behave, start there before anything else.