GUIDE // CHART BREAKDOWNS
The Hardest Demo Charts, Frame by Frame
Ordirehv FBD 10 · à la mode FBD 11 · Ghost Ray ULT
Three charts sit at the top of the In Falsus demo: Ordirehv FBD 10, à la mode FBD 11 and Ghost Ray's ULT chart. This guide breaks down what actually makes each one hard — the lane transitions, Field curves, flick bursts and hold-plus-Field coordination — using frames from the players who have cleared them at the highest ranks. Everything below is demo-version content; charts may have changed between demo and the full game.
Quick Takeaways
- ▸à la mode FBD 11 is the highest-levelled chart in the demo. Even a strong AA clear drops double-digit BREAKs — DJwarlock's clear ends with 52 NEAR and 16 BREAK.
- ▸Ordirehv FBD 10 stacks up to four Field ribbons at once. The chart is a cursor-control exam: keep the Field hand smooth and let the lane hand play simple patterns underneath.
- ▸Ghost Ray ULT is a flick-and-Field chart. Flicks need only a couple of pixels of cursor motion, and Field notes only judge shiny EXACT or miss — stay on the inner edge of each curve.
- ▸All three charts have been Perfect Dived on camera: ChepFrosty's Ghost Ray run ends 0 NEAR / 0 BREAK, and Perfect Dive runs of Ordirehv (EKRuby) and à la mode (BlueDiamond091) are linked below.
Source Footage
Frames in this guide come from three videos: DJwarlock's Ordirehv FBD 10 Full Link EX+ and à la mode FBD 11 AA clear, and ChepFrosty's Ghost Ray ULT tips run (gameplay area cropped to remove the stream overlay). Every figure deep-links to the exact second it was taken from.
Perfect Dive runs worth watchingBoth FBD charts have been Perfect Dived: EKRuby's Ordirehv FBD 10 Perfect Dive and BlueDiamond091's à la mode FBD 11 Perfect Dive (Max-58). Both are room-handcam or overlay edits, so no frames are reused here — but they are the proof that all-EXACT clears of these charts exist.↗ EKRuby — Ordirehv FBD 10 Perfect Dive↗ BlueDiamond091 — à la mode FBD 11 Perfect Dive (Max-58)
Ordirehv FBD 10 — the Field-Curve Exam
Feryquitous · demo chart · cleared EX+ Full Link on cameraOrdirehv is the demo's discipline check for the mouse hand. Where other charts spike with lane density, Ordirehv floods the highway with Field ribbons — two at once in the mid-chart, four stacked in the late section — while the lanes themselves stay readable. DJwarlock's Full Link EX+ run ends with just 12 NEAR and 0 BREAK, which tells you where the difficulty lives: drop the cursor off a ribbon and the link is gone. Full chart data and counters are on the Ordirehv song page.
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Read the opening Field ribbon early
Ordirehv opens by putting a purple Field ribbon straight down the center lane while single lane notes tap underneath. Pick the ribbon up with the cursor as soon as it renders — Field notes only judge shiny EXACT or miss, so a late entry is already a drop.

Ordirehv wastes no time: a center-lane Field ribbon with lane taps underneath, seconds into the chart. · Footage: DJwarlock ↗ - 2
Track two Field zones at once
Mid-chart, Ordirehv runs a purple Field curve through the middle lanes and a pink one down the right side simultaneously. The lane hand plays simple taps while the cursor hand sweeps both zones; the EXACT popups on both ribbons show the run never drops either one.

The mid-chart signature: two Field ribbons active at once, both flashing EXACT. · Footage: DJwarlock ↗ - 3
Survive the stacked-ribbon finale
The late section stacks four Field ribbons — purple pair on the left, purple center, pink right — over the highway at once. This is the chart's wall: keep the cursor moving in small, controlled arcs instead of chasing each ribbon edge to edge.

Four Field ribbons on screen at once — the moment that ends most Full Link attempts. · Footage: DJwarlock ↗ - 4
Know what the clear looks like
DJwarlock's result screen: rank EX+ with FULL LINK, 1,163 EXACT plus 67 shiny EXACT, 12 NEAR and 0 BREAK, max link 1,242. You do not need a Perfect Dive for the top rank here — but you cannot afford a single BREAK.

EX+ with FULL LINK: 12 NEAR, 0 BREAK, max link 1,242. No Perfect Dive required for the top rank. · Footage: DJwarlock ↗
à la mode FBD 11 — the Highest Level in the Demo
aran · demo chart · the only level 11 in the demoà la mode is the only level-11 chart in the demo, and it plays like it: sustained lane streams, Field curves layered over flick arrows, and a late-chart cyan Field zone that swallows the center lanes. DJwarlock's AA clear still records 52 NEAR and 16 BREAK — a realistic picture of what a first clear looks like. BlueDiamond091's Perfect Dive (Max-58) proves the ceiling. Full chart data is on the à la mode song page.
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Warm up on the opening lane streams
à la mode opens with honest six-lane work — single notes and short bursts across the highway with the FBD 11 badge overhead. Use it to lock your timing in; the chart stops being this forgiving quickly.

The calmest à la mode gets: clean six-lane streams under the FBD 11 badge. · Footage: DJwarlock ↗ - 6
Split your attention: Field curve plus flick arrows
The first real wall layers a purple Field curve over the lanes while a green flick arrow floats above the judgement line. Hit the flick with a small cursor twitch — a couple of pixels is enough — without drifting off the Field ribbon.

The first real wall: a Field ribbon to hold while a flick arrow demands a cursor twitch. · Footage: DJwarlock ↗ - 7
Ride the wide cyan Field zone
Late in the chart a cyan Field zone expands to cover the center lanes while EXACT popups chain along it. The required cursor motion is smaller and slower than the visuals suggest — stay on the inner edge of the zone so a slip leaves you room to correct.

The late-chart cyan Field zone swallowing the center lanes — smaller motions than it looks. · Footage: DJwarlock ↗ - 8
Accept what a first clear costs
DJwarlock's AA result: DIVE CLEARED with 923 EXACT plus 107 shiny, 52 NEAR and 16 BREAK, max link 238. On a level-11 chart, dropping links in the hard sections and surviving is a legitimate clear — the MSS gauge only needs to hold at 10 or above.

A realistic first clear: AA with 52 NEAR and 16 BREAK, DIVE CLEARED all the same. · Footage: DJwarlock ↗
Ghost Ray ULT — Flicks and Field Discipline
Qlarabelle & crayvxn · demo ULT chart · Perfect Dive on cameraGhost Ray's ULT chart (level 8 in the demo, below its FBD 10) is the chart ChepFrosty chose for a tips video, because it drills the two skills the whole game grades hardest: tiny, accurate flick motions and never leaving a Field note. His run ends in a Perfect Dive — 0 NEAR, 0 BREAK — and his overlay advice is paraphrased into the steps below. Full chart data is on the Ghost Ray song page.
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Let note colors call your fingers
Ghost Ray's early section mixes a purple Field ribbon with green flicks and lane taps. ChepFrosty's core advice: use note color as a shorthand for which finger plays it — purple patterns go to the pinky side, blue to the middle fingers, red toward the thumb — so your lane hand never has to think.

Ghost Ray's vocabulary in one frame: Field ribbon, green flick, lane taps. · Footage: ChepFrosty ↗ - 10
Flick with pixels, not swipes
The flick burst fires yellow beams at the bottom of the highway while a hold note runs above. Flicks in In Falsus have their own, more lenient timing windows and only need a small twitch in the right direction — over-swiping just throws your cursor off the next Field note.

Yellow flick beams at the line — each one wants a couple of pixels, not a swipe. · Footage: ChepFrosty ↗ - 11
Take the wide sweep from the inner edge
Ghost Ray's wide purple Field sweep crosses the whole highway. Enter it with a small initial motion to feel the rhythm and confirm your cursor position, then ride the inner edge — if the cursor slips out, you have less distance to recover, and the grace before a miss is tiny.

Ride this sweep from the inner edge; the grace before a Field miss is tiny. · Footage: ChepFrosty ↗ - 12
Hold the link to the final note
The run ends with the CONNECTED banner at a score of 100'001'061 — every note linked, encounter won. On Ghost Ray the danger is never one huge wall; it is a hundred small chances to leave a Field note or over-flick.

Every note linked: CONNECTED at 100'001'061 as the chart empties out. · Footage: ChepFrosty ↗ - 13
Read a Perfect Dive result
ChepFrosty's result screen: PERFECT DIVE with 1,061 EXACT plus 15 shiny EXACT, 0 NEAR, 0 BREAK and a max link of 1,076 on the ULT chart. That is the all-shiny ideal this guide's technique points at.

PERFECT DIVE on the ULT chart: 0 NEAR, 0 BREAK, max link 1,076. · Footage: ChepFrosty ↗
FAQ
Common questions about the demo's hardest chartsWhat is the hardest song in the In Falsus demo?
By chart level, à la mode FBD 11 is the hardest chart in the demo — the only level 11. Ordirehv FBD 10 and Ghost Ray FBD 10 sit one tier below, with Ghost Ray's ULT 8 chart as the hardest non-FBD option. Levels are visible on each song's select screen and listed on our song pages.
Is Ordirehv harder than à la mode?
They test different skills. Ordirehv FBD 10 is a cursor-control exam — up to four simultaneous Field ribbons with simple lanes underneath. à la mode FBD 11 adds heavier lane streams and flick-plus-Field layering on top, which is why it carries the higher level. Players strong on the mouse hand often find Ordirehv more comfortable despite both being FBD.
Has anyone Perfect Dived these charts?
Yes — all three on camera. ChepFrosty's Ghost Ray ULT run ends in a Perfect Dive (0 NEAR, 0 BREAK), EKRuby has a Perfect Dive of Ordirehv FBD 10, and BlueDiamond091 has a Perfect Dive of à la mode FBD 11 (Max-58). All four runs are linked from the source section above.
Are these demo charts the same in the full game?
Everything on this page is demo-version content. The full game launched on 2026-09-09 with 70 songs, and charts may have been recharted or re-leveled between demo and release — treat the patterns here as technique practice and re-check the levels in-game.