ARC 3 · CALLASOILED · FBD 11 FORBIDDEN
Falling Shadow — FBD 11 Perfect Dive, Frame by Frame
CALLASOILED · MIN 1 · EVO 4 · ULT 8 · FBD 11 · PERFECT DIVE 100'001'481
A frame-by-frame read of Hodor1355's human Perfect Dive of callasoiled's Falling Shadow at FBD 11 — the opening wedge, the beam slabs, the violet sail, the endgame spine hold — through both ending banners, the PERFECT DIVE and the CONNECTED, to a card that prints EXACT 1481 + 7, NEAR 0, BREAK 0 and rank EX+ at 100'001'481.
The run at a glance
- ▸Single source: Hodor1355's Falling Shadow FBD 11 capture (2:52, uploaded 2026-09-21, 308 views as of the 2026-10-04 page build) — an encounter dive at SPEED 4.80 with the diver IRIS connected, played by a human on camera, keyboard hand-cam and all.
- ▸The outcome, stated twice on camera: a PERFECT DIVE banner over the hex grid, then CONNECTED across the darkened highway. The card prints EXACT 1481 + 7, NEAR 0, BREAK 0 — every one of the 1,488 judgements an EXACT, MAX LINK 1488, EARLY 0 / LATE 0.
- ▸The score: 100'001'481 with the EX+ badge — over the scoring guide's EX+ line at 99,000,000+. HIGH SCORE 099'934'275 and DIFFERENCE +000'067'206 check out exactly: 100'001'481 − 099'934'275 = 67'206, a new personal best on camera.
- ▸MAX -7 is the upload's own title tag, and the card holds its other half: the second EXACT row prints 7 — seven EXACTs outside the critical row. The catalog publishes no FBD split for this song (ULT 945 only), so 1,488 stands as played.
Source footage
One video backs every still below: Hodor1355's Falling Shadow FBD 11 Perfect Dive (2:52, uploaded September 21, 2026, 308 views as of the 2026-10-04 page build) — a 1080p capture whose in-play panel itself reads FBD 11 beside SPEED 4.80. Deep links in each step jump to the matching moment.
The upload carries no caption track of any kind (checked via the caption pipeline: no automatic captions, no subtitles), so every fact on this page is screen forensics cross-checked against the song catalog. Overlay disclosure: the capture carries the recorder's two overlays as fixed rects in the top-right of the frame — a keyboard hand-cam above and a key-press panel (bar indicators plus an Lshift / A / S / D / F / Space keycap row) below, recorder overlays, not game UI — measured on the 1920×1080 source at 525×190 (x1394/y220, hand-cam) and 375×281 (x1544/y408, key panel), both flush to the frame's right edge and present from the CONNECT splash through the result card. All thirteen stills on this page are patched with delogo interpolation fills at those two rects; the fill can read as a soft vertical smear, and on the result card it covers the right part of the jacket art, which is therefore not quoted. No face-cam appears anywhere — the portrait circle at the top-left is the game's own avatar — and no channel watermark or burned-in caption appears anywhere else in the capture, checked frame by frame across a full decode pass. The video itself is untouched and linked in full. Timeline note: the download reports no frame count and input-side seeks land off their targets, so every still was cut from a decode-ordered pass selected by frame index and verified individually against its own HUD score counter; the deep-link seconds follow the container PTS timeline of the upload and can land a moment off on YouTube's player. Frames extracted 2026-10-04.
The chart at a glance
CATALOG · V1.0.2CLevels and note counts below come from our song catalog (community wiki data, game version 1.0.2c). Falling Shadow is callasoiled's Arc 3: Heaven's Chains entry, and this page anchors its FBD 11 chart — four steps above the MIN 1 the song starts at, one tier of Forbidden above the ULT 8. The capture's own in-play panel agrees: a red FBD 11 chip beside SPEED 4.80.
| Song | Falling Shadow |
|---|---|
| Artist | callasoiled |
| Arc | Arc 3: Heaven's Chains |
| Version | 1.0.2c |
| Levels (MIN · EVO · ULT · FBD) | MIN 1 · EVO 4 · ULT 8 · FBD 11 |
The catalog publishes one note split for Falling Shadow — ULT, tap 182 + hold 426 + field 239 + flick 98 = 945. There is no FBD row to check the result card's 1,488 against, and none is invented: the total stands as played, the same ruling the Greyscale City FBD page records for its 1,332. The published split is quoted in full.
| Difficulty | Tap | Hold | Field | Flick | Total |
|---|---|---|---|---|---|
| ULT | 182 | 426 | 239 | 98 | 945 |
→ Falling Shadow→ Scoring & EX+→ In Falsus Song List — All 75 Tracks with Chart Levels
How the FBD 11 chart unfolds — and how it ends
13 FRAMES · 2:52 CAPTUREThirteen frames from Hodor1355's Perfect Dive, in video order — the CONNECT splash, the staged highway, the chart's set pieces, both ending banners, and the settled card. Timestamps deep-link into the video; they follow the container PTS timeline of the upload and can land a moment off.
- 1
The CONNECT splash: IRIS, five crew cards, full gauges
The dive opens on the encounter lobby: CONNECT across the top, a diver's art on each side, five crew cards between them, and a purple STORY button beside a green IRIS button. Both side gauges read 100.00% as displayed, the HUD sits at 000'000'000 and ENCOUNTER SCORE at 0. This is not a FREEPLAY dive — an encounter runs underneath the whole chart, and it ends CONNECTED.

000'000'000 — IRIS lit, gauges full · Capture: Hodor1355 on YouTube ↗ - 2
Highway ready: FBD 11 at SPEED 4.80
The empty highway waits at 000'000'000 — lane keys Shift, A, S, D, F and Space along the keystones, and the top-right panel stating the terms: Falling Shadow, callasoiled, a red FBD 11 chip beside SPEED 4.80. The chart has not started; every lane is clean down to the judgement line.

000'000'000 — red FBD 11 chip beside SPEED 4.80 · Capture: Hodor1355 on YouTube ↗ - 3
First judgements at 000'177'464
The opening violet wedge takes the chart's first row and an EXACT posts at its face, the centre counter reading 3. The same wedge grammar the mother page walks on ULT 8 opens FBD 11 too — but every judgement here is already the critical kind the card will count separately.

000'177'464 — centre counter 3 · Capture: Hodor1355 on YouTube ↗ - 4
An EXACT pair under the violet beam
At 013'213'595 an EXACT EXACT pair posts under the violet beam slab riding the right lanes, the centre counter at 197 and gold damage numbers bursting over the encounter. Side beams like this are where FBD 11 asks for more than the ULT chart does.

013'213'595 — counter 197 · Capture: Hodor1355 on YouTube ↗ - 5
A four-wide EXACT row over the cyan flood
At 023'100'543 a row of four EXACT tags crosses the lanes under a yellow wedge while a cyan flood swallows the highway's centre, the ENCOUNTER SCORE rail reading 7'219. Rows stack wider here than anything the ULT 8 walk needs.

023'100'543 — ENCOUNTER SCORE 7'219 · Capture: Hodor1355 on YouTube ↗ - 6
The red beam crosses right
At 051'761'189 a red beam slab floods the right lanes, an EXACT EXACT pair posting at its face with the centre counter at 771 and the ENCOUNTER SCORE rail at 23'345. Past the halfway mark of the chain, still zero NEAR, zero BREAK.

051'761'189 — counter 771 · Capture: Hodor1355 on YouTube ↗ - 7
Four EXACTs under the tall violet beam
At 070'343'643 four EXACT tags line up across the middle lanes under the tall violet beam, the centre counter at 1047 and the rail at 40'118, gold bursts firing along the bottom lanes. The chart's densest reading demands in this capture sit between the beams.

070'343'643 — counter 1047 · Capture: Hodor1355 on YouTube ↗ - 8
Gold bursts on the cyan streams
At 080'805'550 cyan streams carry the lanes under gold damage bursts, an EXACT row posting through them while the centre counter reads 1203 and the rail climbs to 59'821. The encounter is being carried as hard as the chain is.

080'805'550 — counter 1203 · Capture: Hodor1355 on YouTube ↗ - 9
The violet sail
At 093'351'813 a tall violet sail crosses the right lanes with an EXACT EXACT pair posting at its base, a cyan hold bar waiting mid-left and the centre counter at 1390. Sail walls are the chart's signature demand — read the lane, not the wall.

093'351'813 — counter 1390 · Capture: Hodor1355 on YouTube ↗ - 10
The endgame spine hold
At 096'574'011 a violet hold line runs the highway's spine through the endgame, the centre counter at 1437 and the ENCOUNTER SCORE rail at 63'982. Fifty-one notes from a perfect card, the capture has not flashed a single NEAR or BREAK.

096'574'011 — counter 1437 · Capture: Hodor1355 on YouTube ↗ - 11
PERFECT DIVE
The white-on-violet banner takes the screen over the hex grid: PERFECT DIVE. The HUD dims behind it, the score ghosting through. On this site's scoring page a Perfect Dive means zero NEAR and zero BREAK — the card two frames later prints exactly that.

The verdict banner, HUD dimmed · Capture: Hodor1355 on YouTube ↗ - 12
CONNECTED at 100'001'481
The CONNECTED banner closes the encounter across the darkened highway: the HUD reads 100'001'481, the centre counter prints its final 1488, the ENCOUNTER SCORE rail ends at 69'323 with four-and-a-half of five stars as displayed, and the left gauge sits at 44.41%. The chain and the encounter both survived to the last note.

100'001'481 — counter 1488, rail 69'323 · Capture: Hodor1355 on YouTube ↗ - 13
Read the DIVE RESULT: EX+, 1,488 as counted
The settled card: SCORE 100'001'481 with the EX+ badge, MAX LINK 1488, HIGH SCORE 099'934'275, DIFFERENCE +000'067'206 — and the arithmetic checks: 100'001'481 − 099'934'275 = 67'206. The four rows — EXACT 1481 + 7, NEAR 0, BREAK 0 — sum to 1,488 as counted, EARLY 0 / LATE 0 beside them, a PERFECT DIVE chip under the rows, an IOTA strip from 184 ×7 through 308 ×7, and ENCOUNTER RESULT 000'069'323 with a CONNECTED chip — the rail's own number. The card's second EXACT row is the MAX -7 of the title: seven EXACTs outside the critical row, quoted as shown.

EXACT 1481 + 7 / NEAR 0 / BREAK 0 = 1,488 as counted · Capture: Hodor1355 on YouTube ↗
FAQ
FBD 11 · PERFECT DIVE 100'001'481How hard is Falling Shadow on FBD 11 in In Falsus?
The catalog puts Falling Shadow at MIN 1, EVO 4, ULT 8, FBD 11 — the Forbidden tier, four steps above where the song starts. What the tier costs in practice, from this capture: side beam slabs from the first third, four-wide EXACT rows over floods, sail walls in the late game, and an endgame spine hold — all at SPEED 4.80, all taken for EXACT by this run.
What is a Perfect Dive in In Falsus?
A run with zero NEAR and zero BREAK — on the result card it is the PERFECT DIVE chip under four judgement rows where the NEAR and BREAK lines read 0. This capture is the textbook case: EXACT 1481 + 7, NEAR 0, BREAK 0, EARLY 0 / LATE 0, MAX LINK 1488 equal to the full chain. The scoring guide walks what each tier means and what it costs.
Why doesn't the 1,488 total match a catalog note count?
Because the catalog publishes no FBD note split for Falling Shadow — the only split on file is ULT (tap 182 + hold 426 + field 239 + flick 98 = 945), and an FBD chart does not map onto it. The page quotes the card's 1,488 as played — EXACT 1481 + 7, NEAR 0, BREAK 0, equal to the card's own MAX LINK 1488 and the highway counter at the CONNECTED banner — and records the catalog's missing row as found, without inventing a reconciliation.
What does MAX -7 mean on this run?
It is the upload title's own tag — Perfect Dive (MAX -7)! — and the card holds the number: the second EXACT row prints 7, seven judgements that landed EXACT but outside the critical sub-tier counted on the first row. Everything else about the chain is maximal: 1,488 long, zero NEAR, zero BREAK. The page quotes the title and the card as shown and claims no mechanic beyond them.
Is 100'001'481 a good score on FBD 11?
The card prints rank EX+, and the scoring guide puts EX+ at 99,000,000+ — this run clears it at 100'001'481. It was also a personal best on camera: HIGH SCORE read 099'934'275 going in, and DIFFERENCE +000'067'206 is exactly the gap — 100'001'481 − 099'934'275 = 67'206.