Chart Guide / Arc 4
Moonsliders — ULT 10 Chart Guide
DJ Noriken · The Hand of Calamity · Sightread documented
Moonsliders is DJ Noriken's entry in Arc 4: The Hand of Calamity, and its ULT 10 chart leans on long wide-hold walls, staircase figures and yellow hexagonal hold rings bursting across the A S D F lanes. This walkthrough follows a first-attempt sightread frame by frame — breaks included — so you know exactly what waits inside the dive before you commit.
The Short Version
- ▸Per the song catalog Moonsliders spans MIN 3 · EVO 6 · ULT 10 · FBD 13, and the video's HUD confirms the sightread runs the ULTIMATE 10 chart at SPEED 7.00.
- ▸The chart's identity is long purple wide-hold walls — straight, dual and staircase-shaped — with yellow hexagonal hold rings firing around the key caps.
- ▸Traffic clusters where hold walls chain into hold-ring bursts: anchor the hold first, trace the wall second. Even this sightread drops a red BREAK inside the final burst.
- ▸The upload ends at DIVE CLEARED — no result screen follows — so this page claims exactly what the video shows: a first-attempt clear of ULT 10, not a rank or a score.
Source Footage
Every fact and screenshot on this page comes from one video: TrappyTheDemon's first-play sightread of Moonsliders on ULTIMATE 10. The upload has no caption track, so all names and values are quoted from on-screen text. One honest edit note: the capture carries the creator's live-stream badge — avatar, channel name and a LIVE marker — fixed to the left edge of the frame. It is recorder overlay, not game UI, and it has been patched out of the stills on this page with an interpolation fill; the video itself is untouched and linked in full.
Honest-scope notes: the video ends at the DIVE CLEARED banner — no result screen, rank or judgement rows ever appear, so no score is claimed here. The CONNECT screen displays an "Assist Mode Enabled" tag for this run (the footage doesn't show what assist mode changes), the HUD reads SPEED 7.00 with a German key mapping (Umschalt/Leer side lanes), and the song's high score is still blank. Deep-link seconds can land a frame or two off the exact moment; every still on this page was verified individually against the video.
The Chart at a Glance
catalog data · level confirmed by the video HUDLevels below come from the song catalog, and the video's HUD plate confirms the pairing on screen: ULTIMATE 10 at SPEED 7.00. The catalog publishes a note split for the EVO chart only — no ULT breakdown — and the upload ends before any result screen, so this page quotes no note total. The FBD chart exists at level 13 but is not covered by this footage.
| Song | Moonsliders |
|---|---|
| Artist | DJ Noriken |
| Arc | Arc 4: The Hand of Calamity |
| Version | 1.0.2c |
| Levels (MIN · EVO · ULT · FBD) | MIN 3 · EVO 6 · ULT 10 · FBD 13 |
→ In Falsus Song List — All 70 Tracks with Chart Levels→ Difficulty Levels
How the Chart Unfolds
11 steps · timestamps link back to the videoThe walkthrough below follows the dive in order. Each step is one screenshot from the source video, and the credit link under every image jumps straight back to that moment — open it side by side and the chart explains itself.
- 1
Pick Moonsliders at ULTIMATE 10
The song card reads Moonsliders by DJ Noriken with the difficulty badge at ULTIMATE 10 and a blank HIGH SCORE — the marker of a true first run. Moonsliders sits in Arc 4: The Hand of Calamity.

ULTIMATE 10, high score blank — a true first run. · TrappyTheDemon ↗ - 2
Confirm your CONNECT partner
Before the dive, the CONNECT panel toggles between the partners AYAME and RAINE, and this capture shows an "Assist Mode Enabled" tag — quoted as-is, because the video never explains what assist mode changes. The chart ahead doesn't care which partner you bring; comfort is the criterion.

AYAME or RAINE — this run displays Assist Mode Enabled. · TrappyTheDemon ↗ - 3
Set your hands on the empty highway
The dive opens on an empty six-lane highway with the score counter still at 000'000'000: A S D F key lanes up the middle, Umschalt and Leer side lanes on the edges (the capture uses a German key mapping). Spend these quiet seconds settling both hands — the first wall arrives fast.

Six lanes, zero notes — the calm before the first wall. · TrappyTheDemon ↗ - 4
Ride the opening wall and its EXACT trail
Moonsliders opens with a long purple wide hold sweeping the lanes while EXACT judgements chain across the line and a yellow hexagonal ring blooms around a key cap — a hold announcing itself. Trace the wall with one finger and let the ringed key ring out under another.

First wall, first EXACT trail — and a hold ring warming up. · TrappyTheDemon ↗ - 5
Anchor the hold wall first
The chart's recurring pattern: a wide purple hold wall stretched across the lanes with yellow hex rings firing underneath. Press the anchor key and keep it down — lifting early to chase the next note is exactly how holds break.

Anchor the hold, let the wall do the moving. · TrappyTheDemon ↗ - 6
Trace the tall hold wall
A single wall stacks lane-wide and tall, demanding a clean trace from top to bottom while EXACT judgements tick along the line. Keep the tracing finger glued to the centre of the wall — the wall is the note; the sparks are decoration.

One wall, one finger, top to bottom. · TrappyTheDemon ↗ - 7
Split your hands for the dual walls
Mid-chart, two purple walls run on opposite sides of the highway at once. The fix is the same as every twin-wall section in In Falsus: one wall per hand, split early, and neither hand abandons its lane to help the other.

Twin walls: one per hand, split early. · TrappyTheDemon ↗ - 8
Walk down the staircase
The chart's signature figure: a staircase-shaped hold wall descending across the lanes, each step asking for a re-press one lane over. Step down in order instead of jumping — the EXACT chain in this capture stayed intact by stepping, not leaping.

Step down one lane at a time — don't jump. · TrappyTheDemon ↗ - 9
Survive the climax triangle
Near the end, the chart stacks its busiest moment: a wide triangular wall splitting the highway while streams rattle underneath and yellow hold rings burst around the key caps. Commit both hands and read the wall first — the streams ride on whatever fingers are free.

Peak traffic: wall on top, streams underneath. · TrappyTheDemon ↗ - 10
Expect a BREAK in the final burst
The last phrase is honest about what a sightread is: a red BREAK flashes inside the burst with the score at 093'187'398 and the combo gone. Recover instead of panicking — after this wall the chart has almost nothing left to say.

Combo gone at 093'187'398 — a sightread being a sightread. · TrappyTheDemon ↗ - 11
Take the DIVE CLEARED
The banner confirms the dive survived, the score counter settled at 094'103'304. The upload ends here — no result screen follows — so the claim is exactly this: a first-attempt clear of Moonsliders ULT 10, breaks and all. In Falsus judges clears on survival, so a messy clear still books the song's completion.

Cleared at 094'103'304. No result screen follows — the banner is the ending. · TrappyTheDemon ↗
FAQ
levels, unlock status and the honest scope of this runWhat song is Moonsliders in In Falsus, and who made it?
Moonsliders is a full-release song by DJ Noriken in Arc 4: The Hand of Calamity, added in version 1.0.2c per the song catalog. The video's HUD quotes the same credit, and the jacket art on the song select screen carries the Moonsliders title vertically along its left edge.
What level is Moonsliders, and is ULT 10 hard?
Per the song catalog: MIN 3, EVO 6, ULT 10 and FBD 13, and the sightread video's HUD confirms the ULTIMATE 10 chart. Whether it feels hard depends on your hands — this page sticks to what the footage shows: a first-attempt run cleared with at least one BREAK along the way, at SPEED 7.00. For placement against other charts, see the difficulty and hardest-songs pages.
How many notes does the Moonsliders ULT 10 chart have?
No total is quoted here — the song catalog publishes a note split for the EVO chart only, and the video ends at the DIVE CLEARED banner without ever showing a result screen, so there are no judgement rows to add up. Any ULT note count you see elsewhere is worth checking against a source.
How do you unlock Moonsliders?
No unlock gate appears in the footage: the video simply opens the song list, selects Moonsliders and dives. The catalog lists it as a full-release Arc 4 song since version 1.0.2c, which matches what the capture shows — a plain song-select pick with a blank high score.
What score or rank did the sightread get?
The video never shows one. It ends on the DIVE CLEARED banner with the score counter at 094'103'304, so this page claims a clear — not a rank, not a score verdict, and not a full combo: a red BREAK lands in the final burst, and the run displays an Assist Mode Enabled tag on its CONNECT screen.